Site Pages    
Login to Site
User Name:
Password:
Pages
Links    
Welcome    
Welcome to Final Truth!

End Game Shell of the Fenrir Server
Abyssea, Walk of Echoes, and Sea
Application Status: CLOSED
Final Truth News    
ArchivesRSS

[dev1015] Abyssea Update Scheduled for June 6

Krazyrs, May 31, 11 6:01 PM.
[dev1015] Abyssea Update Scheduled for June 6
As part of a continuing effort to alleviate congestion in Abyssea areas, an update will be performed on Monday, June 6 incorporating the following refinements:
  • Sturdy pyxides in Abyssea areas will appear in significantly greater quantities.
  • Players will be given the option to manually destroy any sturdy pyxis.
    *When exercising this option, the destroying player will receive a cruor reward proportional to the rank of the pyxis.
  • The name of the player who successfully struck a fiend's weakness will be displayed in the message log.
  • When performing atma infusions, players will be able to view and select from a list of their twelve most recently infused atma.
    *When selecting from this list, players will be able to infuse two or three atma at once.
    *This feature will function independently of the "Reinfuse previous atma set" option. (Atma selected from the list will not overwrite the previous atma set, nor will atma infused via "Reinfuse..." be stored in the list.)

Revamped Monster Placement

Krazyrs, Apr 27, 11 6:35 AM.

[dev1012] Revamped Monster Placement

  • [dev1012] Revamped Monster Placement
    • Several areas will receive adjustments to monster distribution in order to cater to high-level characters.
    • The level of monsters near the entrance of affected areas will remain unchanged. However, players will encounter higher level monsters as they venture deeper.
    • These adjustments will be implemented alongside Grounds of Valor and Dungeon Treasure Caskets.
      • Affected Areas:
        Ranguemont Pass / Bostaunieux Oubliette / Toraimarai Canal / Zeruhn Mines / King Ranperre's Tomb / Dangruf Wadi / Inner Horutoto Ruins / Ordelle's Caves / Outer Horutoto Ruins / The Eldieme Necropolis / Gusgen Mines / Crawlers' Nest / Maze of Shakhrami / Garlaige Citadel / Fei'Yin
    * Similar adjustments are planned for future version updates.

Grounds of Valor and Dungeon Treasure Caskets

Krazyrs, Apr 27, 11 6:33 AM.

[dev1011] Grounds of Valor and Dungeon Treasure Caskets

  • [dev1011] Grounds of Valor and Dungeon Treasure Caskets
    Alongside revamped monster placement [dev1012], the upcoming version update will see the expansion of existing battle content in the form of Grounds of Valor and new dungeon treasure caskets.
    • Grounds of Valor
      Like its precursor Fields of Valor, Grounds of Valor is a battle system based around the concept of training regimes. These regimes will task adventurers with slaying set quotas of enemies in return for experience, gil, and points called tabs that may be redeemed for a variety of rewards. By undertaking multiple training regimes in the same area, players will find themselves able to fell enemies with greater ease and become eligible for more lavish rewards.

      To participate, examine a "Grounds Tome" located in one of the areas listed below and select your desired regime from the menu.
    • Dungeon Treasure Caskets
      Defeating enemies in the following areas may now result in the appearance of a treasure casket:
      Ranguemont Pass / Bostaunieux Oubliette / Toraimarai Canal / Zeruhn Mines / King Ranperre's Tomb / Dangruf Wadi / Inner Horutoto Ruins / Ordelle’s Caves / Outer Horutoto Ruins / The Eldieme Necropolis / Gusgen Mines / Crawlers’ Nest / Maze of Shakhrami / Garlaige Citadel / Fei’Yin
    *These features are scheduled to be expanded to other areas in coming updates.

Job Adjustments

Krazyrs, Apr 22, 11 10:41 PM.

[dev1010] Job Adjustments

The forthcoming version update is scheduled to feature the following job adjustments:
  • Dark Knight
    • The effect duration of the job ability Last Resort will be increased from 30 to 180 seconds.
  • Ranger
    • The recast time of the job ability Bounty Shot will be reduced from 5 minutes to 1 minute, and a successful hit will occasionally enhance the effect of Treasure Hunter.
    • The job ability Barrage will launch an additional projectile at level 90.
    • Accuracy calculations for Barrage will be eased in proportion to the maximum number of shots.
  • Puppetmaster
    • The following automaton attachments will be added:

      Name Description
      Heat Capacitor A fire-based automaton attachment.
      Functionality: Erases all Fire Maneuver effects to restore TP.
      Power Cooler An ice-based automaton attachment.
      Functionality: Reduces MP cost in proportion to the number of Ice Maneuvers in effect.
      Barrage Turbine A wind-based automaton attachment.
      Functionality: Erases all Wind Maneuver effects to occasionally grant a Barrage effect.
      Galvanizer A lightning-based automaton attachment.
      Functionality: Increases chance of countering in proportion to the number of Thunder Maneuvers in effect.
    • The following weapon skills will be added for the Valoredge and Sharpshot frames:

      Skill Name Frame Effect
      String Shredder Valoredge Delivers a twofold attack.
      Critical hit rate varies with TP.
      Armor Shatterer Sharpshot Delivers a fourfold attack.
      Additional effect: Weakens defense
      Additional effect duration varies with TP.
  • Job Traits
    • The following job traits will be added:

      Job Trait Level Obtained* Effect
      Tranquil Heart WHM Lv.21
      RDM Lv.26
      SCH Lv.30
      Reduces enmity gain when casting healing magic.
      Stalwart Soul DKN Lv.45 Reduces HP consumption when using Souleater.
      Dead Aim RNG Lv.50 Improves power of critical hits for ranged attacks.


      *The level indicated is that at which the trait will initially be obtained. Trait effectiveness will subsequently increase at higher levels.
    • Certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities.
  • Other Adjustments
    • VIT will play a role in calculating damage taken from critical hits.
    • Experience point penalties when KO’d will be eased for characters level 75 and below.
      At levels 1–30, the penalty will be removed entirely. At levels 31–75, the amount of XP lost will be lowered as indicated in the chart below.

      Click image for larger version 
        Name:	グラフ110422en.jpg 
        Views:	2202 
        Size:	19.4 KB 
        ID:	87

New Trigger Conditions for Notorious Monsters

Krazyrs, Apr 21, 11 6:28 AM.

[dev1009] New Trigger Conditions for Notorious Monsters

[dev1009] New Trigger Conditions for Notorious Monsters
  • Trigger conditions for following notorious monsters will be adjusted to spawn by trading specific items to the “???” in the respective area.
    Fafnir / Nidhogg: Dragon’s Aery
    Behemoth / King Behemoth: Behemoth’s Dominion
    Adamantoise / Aspidochelone: Valley of Sorrows

    - The ”???” will respawn a minute after the battle is over.
    - The NM will despawn if unclaimed for 90 seconds at the spawned location.
    - The feature wherein the level of these monsters will increase after battling them for a period of time will remain unchanged.

  • How to obtain the trigger items:
    Fafnir: Treasure from “Early Bird Catches the Wyrm”
    Behemoth: Treasure from “Horns of War”
    Adamantoise: Treasure from “The Hills are Alive”
    * At least one of these items will be dropped in every battle.

    Nidhogg: Treasure dropped by Fafnir
    King Behemoth: Treasure dropped by Behemoth
    Aspidochelone: Treasure dropped by Adamantoise

  • The treasures dropped by the following notorious monsters will be adjusted as follows:
    Fafnir : Wyrm Beard removed
    Nidhogg : Drop rate of Wyrm Beard decreased
    Behemoth : Behemoth Tongue removed
    King Behemoth : Drop rate of Behemoth Tongue decreased
    Adamantoise : Adamantoise Egg removed
    Aspidochelone : Drop rate of Adamantoise Egg decreased
Shout!    
No shouts have been added yet.

Events    
There are no upcoming events.
RSS
Images    
Members Online    
There are   members online.
});
So-and-so has logged on!
%title%
%message%